This lecture is an introduction to character animation as it relates to video games and interactive media.
Instructor Robert Coddington takes you step-by-step through the basics of Maya, its animation tools, the graph editor and dynamic character posing. He guides you through the animation of simple, yet expressive game-style assets, demonstrating simple loops and transitions and creating a run cycle. As an added bonus, this DVD also includes a professional quality character rig so you can follow along and get started animating in Maya right away.
400 Minutes of Lecture Final size around 4.5 gb
Topics Covered: Maya Preferences Tools for Animation The Graph Editor Saving and Manipulating Keys How to use the Character Rig Dynamic Character Posing Simple Loops and Transitions Creating a Run Cycle
Chapters: 01: Preferences, Tools and the Character Rig 02: Dynamic Character Posing 03: Graph Editor and Saving Keys 04: Loops and Transitions: Part 1 05: Loops and Transitions: Part 2 06: Loops and Transitions: Part 3 07: Loops and Transitions: Part 4 08: Loop and Transition Movie 09: Blocking a Run Cycle: Part 1 10: Blocking a Run Cycle: Part 2 11: Making Changes to a Run Cycle 12: Final Run Cycle Movie
My blog is a collection of sites and URLs that provide movies, tutorials, softwarees, stock footates, stock images, wallpapers, vectors and more free on the net. I am not providing these content , I just collect and post URLs from third party providers. I am not responsible for the content, the terms of screening of those contents nor for their quality. I don't sell nor rent these contents. In order to use my blog you must agree with these terms of condition.I have not hosted content thus I am not responsible for any violation.